I've taken a lot of inspiration from Dan Luvisi and his way of decking out a character painting with rich story driven details. So no detail is for just detail sake, it all has a purpose. I'd like to think that's the best way to go about it. Check it out below, see if you gather any story from the character or not. I'm sure fans of the Fallout franchise will pick up on some details.
I've also been inspired by John Grello. The dude is an ace with characters as well. Simply put I've been watching available youtube videos just to figure out what the guy does and try to do similar myself.
Below you'll find my most recent shot, I had just added the idea of localized color and was about to attack texture like rust, more scratches on the metal, etc. Note that the red markings / text are all placeholders for ideas, yet to be rendered in.
Say hello to Red. Her power armor says badass and her face says pin-up girl, and I'm okay with that! |
Remember the top left? That's what I last shared. The rest are some progress shots as I started reworking the face and armor. |
Thanks for reading! Hope to have this one done relatively soon!
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