Sunday, June 5, 2016

Three Pirate Captains

Hey all, got some fun character concepts of Pirate Captains!


Merchant Captain, The "Sea Siren" and a Blackbeard looking gent. Used some new techniques learned to color these characters super fast, and iterate different options! Tons of fun!


Linework! First guy was without ref, other two had references. It shows, but had fun either way!



Just finished some character concepts of three pirate captains, these sketches gave me a chance to test out some different workflows allowing for quick changes in color on the character. Really happy with how they came out, and the process was great to determine a good color palette. These guys were done in two evenings, super fast, well relatively for me. 

Thanks for checking it out!

Tuesday, May 31, 2016

Second Commission!

Hey all!

Finally done with my second commission, thankfully I was able to pull myself away from Overwatch to create this piece! This time I was asked to create an illustration of a Illithid boss monster for a dungeons & dragons campaign. Had a blast creating this evil character, I don't normally create creatures like this, so it was good to get out of my comfort zone! In addition I didn't even do a lineart, just went in there painting shapes! Enjoy!

Hey look at this ugly mug! Had plenty of inspiration from Anthony Jones and Dan Luvisi to create this badass!
In other news, I've got at least two more illustrations commissions lined up! Meanwhile I'll likely be working on some projects of my own to push my design skills by doing conceptual artwork. So keep an eye out for more posts! Thanks for reading!

Thursday, May 19, 2016

Sketches & Doodles

Hey everyone! Remember last week when I said things are calming down? Boy was I wrong! Naturally I "escape" these life stresses by doing artwork. Sketches, doodles and a study here and there during this week while juggling everything is what I've manage to get done. I still have two commissions lined up from before, and an additional. Not to mention I have the intention to rework my portfolio (at the moment my artstation page) entirely with new works geared at showcasing my ability to design and do concept work.  Tonight I've just got doodles at the ready, nothing super exciting but I felt like posting -something- here. So enjoy my random doodles!


First and foremost, the sketches that I did today. A bit of a weird idea hit me when I was listening to music. Course comfort food drawing for me are women with limited clothes (really need to find something else), and I thought "Hey what if there was this universe like the movies Constantine and Blade and there was this supernaturals-only gentleman's club! That's totally cool and unheard of! (not.)" So I sketched, and just had fun with it. No stress, no sweat, and quickly done too!

I thought about naming them, but decided not to. The guy on the right is the proprietor, the vampire and oni (demon) babes are well, the entertainers. These characters were done in like three hours, maybe? Not even. Shocked myself a bit! In review, hello long necks! Good thing these were just sketches.


Next up, something less..adulty, this character was inspired by Titan AE. A show as a kid that I absolutely adored. Threw on some music and this cartoon-ish character came out. Was done in like a half hour? Super SUPER sketchy, but added color for fun.

Used inspiration from both main characters. Looks like their would-be daughter maybe?


Last but not least, this is for all you gamers, Widowmaker! Geeze, someone draw something else already! Tracer, Widowmaker, Tracer, Widowmaker! That's it. That's all that people do, well I didn't "think" on this one. I just did. Played the beta pretty hardcore with the gaming community, turns out leading and organizing groups to lead themselves is OP. Next time I'll do my main man, Reinhardt, but for now, more womanly parts.

"No one can hide from my sight." Not the scariest thing to hear but sure helps the team get a bead on everyone!


Alright everyone, that's all for tonight! I've got a lot of projects and commissions on my plate to get to work on, let alone my fair share of "real world" stuff to sludge through. As always, thank you for reading and taking the time to do so. If you enjoyed my art, feel free to search me up on Deviantart or Arstation and, follow, watch, like or upvote my stuff! Every bit of it is appreciated. Thanks!


Friday, May 13, 2016

First Commission!

Yikes! I've been busy lately!

Luckily things are calming down just enough so I could turn my focus towards my very first commission! Woo! I recently opened up commissions to my gaming community that I'm part of as practice and a way to earn a bit of cash towards more tutorials, self-education and maybe a night out or two... nah. More tutorials. Brain food lasts longer than food-food... and if anyone knows me well enough they might be shocked by that statement. Anyway, silliness aside here is the character commission I did for a member in my gaming community, she wanted a painting of her Planetside 2 character with the new Oni helmet.

My goal was to have the character come out of the shadows. Pretty happy with how it came out!

Also here is an image of some quick iterations of the character, having spoke with the "client" she decided on the "cunning" pose.



Alright everyone, it's back to the drawing board to work on my next project!

Feel free to check out my portfolio on ArtStation!  If you're interested in more of my doodles, sketches and general stuff than swing by my DeviantArt page for a look.  Don't forget to check back here on my Blog to follow my journey as a self-taught artist.  Every bit of support not only helps a ton, but also encourages me to continue striving for my dream.  This first commission is a huge step forward towards my future!

I've got a lot on the plate so this should be exciting; one of my biggest tasks to tackle next is to redirect my portfolio towards concept art instead of illustrations.  Thanks to some valuable input, I've realized I'm leaning too far into illustration and drifting away from conceptual art.  I'd like to fix that. It's time to take what I've learned in this past year and run with it. Thanks for reading!

Wednesday, April 27, 2016

Learning & Practices - Great start to this week!

Hey all, I'm very excited to share some new paintings / practices that I've done within the last two days. Thanks to the internet and resources on it, I'm able to learn tons! Yesterday I purchased a super cheap tutorial on values, "How to Improve Your Values" by Anthony Jones. While it was a quick 45mins it was an important 45mins. In short he explains putting local value first before lighting information. I should have known this, but it seems like I never corrected that bad habit. Below is an example of my first attempt with this fresh new outlook!

This character was inspired by the video game Civilizaton Beyond Earth, she is a Pan-Asian Cooperative spy/agent.

I've always wanted to make my digital painting look more traditional, there is something about that oil painted stroke feel that just feels.. warm and I guess you could say it pleases my "aesthetic sensibilities," whatever that means. I also want to improve on my ability to bring a more vivid and interesting color palette. So thanks to a little digging on youtube I found myself a video on Monday on how to achieve just that, by an artist named of Ahmed Aldoori, Well, it's about using an underpainting and colors but it feels more painterly than what I've been doing. I'll share the video and my work below!




Helpful stuff! Also grabbed his brushes, nothing too out of the ordinary but it gave a different light to what I always considered was the "hair brush." So was also something learned. Below is an image I did in my own style, but using the same approach.

Anatomy wasn't the focus, and I found myself noodling on it just to fix things here and there. So I called it done in order to move on. So she may not be the prettiest woman out there, but I do like the style and color. 

Of course I've also done some Master Studies during this time, they're nothing crazy or to call home about but I'll share it just to share it, this was done before the new approach in values (this was done on Monday). Looking forward to my next study. These we're done in 15mins a pop. My goal was to get the major white/grey/blacks in the right-ish position to learn composition. So ultimately, squint hard enough and it should look the same. 



Lastly, a friend of mine asked me to make something creepy and gross. Again this was before my values lesson and would have benefited greatly from it had I done it after, but it does show a good before and after on what I've learned. So behold some quick 30min sketch-paint of a creepy dude-thing.



Yay! You're at the end! Well, almost. In other news, I'm starting to pick up commissions within my gaming community for super cheap, I'll be testing the waters on doing commissioned work, the goal here is to gain some experience with handling projects, people and hitting deadlines, etc. (just got my first one!) All things going well, I with a little bit of luck will go for commissions publicly. This will help not only with bills, but also with tutorials, lessons and online resources that can make up for the lack of formal education I decided to opt out on. To top it all off, I'll be starting projects of my own designed to strengthen my ability to... well, design. So more conceptual art, less illustration art. 


As always thanks for reading!

Also remember to check me out on Artstation or DeviantArt! 

Friday, April 22, 2016

D&D Characters & News


Here's a fun one I did for some friends in my gaming community! After hearing they've been doing D&D campaigns I immediately thought of doing this at some point because I figured I'd be fun, and it was! Especially after doing those recent character sketches, I felt up to the challenge.

While I can't say I really dig on their names, well except one, I can say I'm pretty happy with the quality of each character. Photo references were used on all of them to give me an anchor, and I feel like I got better rendering even within the picture itself as I did these in a span of two days. I believe the last two (the fighter and wizard) are a bit better planned out than the other two elf peoples.

Also what gives on the new 5th edition gnomes? Not at all what I expected!

I also have a bit of news!

I now have an official Paypal which means I can take on commissions (soon TM)! I'll have something set up on Deviant Art and on my blog to take in. Thinking about 3 slots at most to get the ball rolling. I've got a bit of research to do too, to prep myself.

Also I can now accept generous and awesome donations, I've added a new module to the blog at the bottom right of the website where you can now donate towards my art education!

All donations are STRICTLY used for tutorials and lessons. Places like Gumroad, Gnomon workshop, Art Camp and Learned Squared are on the wish list. Hoewever, starting small with gumroad tutorials will be the first step (approx 5-10usd per), because things like Noah Bradley's the Art of Freelancing is just too much without doing commissions.

Lastly, someone shared my work on reddit without me being involved, so that's cool and a first! That's all for me tonight! Thanks for reading!

Tuesday, April 19, 2016

Character Sketches

Surprised myself on how quick I did this. Gotta get faster, and do more. 

Here's some quick character sketches I did earlier today! These fun doodles lasted around 15-30mins per each character and a collective bit of time noodling around to render further because I was having a bit too much fun!

I plan on doing a ton more of these sketches in the future, practicing faces and characters. Eventually I'd like to do more than stoic expressions. The Lawman was the most fun, I may paint him later. Which one do you guys like?

As always, thanks for reading. More to come in the coming days!